Showing posts with label fiction. Show all posts
Showing posts with label fiction. Show all posts

Tuesday, May 3, 2011

The Taqwacores by Michael Muhammad Knight (2003)

Lately I've been feeling like all my friends have their lives figured out, and I'm the only one who is still unsure of what I want. I'm 26, and whether this sense of uncertainty is a natural phase or some massive personal defect still remains to be seen. Still, I miss being able to sit around with people and have long metaphysical discussions about ideas and values, about beliefs and philosophy and what things mean. Is giving up this kind of conversation one of the costs of being an adult? If so, for me it's a bitter pill to swallow. I almost want to say we've simply moved into a more cynical era, but that strikes me as something an old person would say.

Anyway, a week ago I watched the recent filmed version of The Taqwacores. It was breathtakingly mediocre --if the director had bothered to actually record ADR I think it would have been miles better-- but it was based on a book I enjoyed and it was filmed at a venue in Cleveland where I've seen shows (Tower 2012). I was in Ohio in early 2009 to visit a very dear friend of mine and I made a stop in Clevo to see Empire and Triceratops play the Tower. I remember there still being Muslim punk graffiti on the walls from when they had filmed the movie.

Watching the film reminded me to dig out my copy of the 2003 book. I couldn't find it, the reason being that sometime around 2005 I lent it to my friend Nate, who is supposedly a working class skinhead and shouldn't be relying on handouts (just kidding Nate, I love you). But seeing as how my room is littered with things I've "borrowed" from people over the years, I consider that loss officially cut and I bought a new copy of The Taqwacores to read. This is the digital age, after all, and Amazon Marketplace (One-Click Ordering; I don't fuck around) is what separates us from the beasts.

Speaking of the digital age --and more pointedly, its attendant hyperbole-- this book has been called "The Catcher in the Rye for young Muslims." Damn! The first time I read this (it's printed on the back of the book) I made a sort of "psh" sound, because although I enjoyed the book very much when I first read it, Michael Muhammad Knight is not the most elegant of authors and the novel could do with a good deal of blocking.

However, the more I think about it, I realize that that reaction was arrogance on my part. This book was written primarily for young Muslims, and not being a part of that group, it's not really appropriate for me to make value judgments about what a work should mean to somebody else. In fact, this book inspired an actual, real life "taqwacore" scene. I went through my second reading of the novel with that in mind, and I found it to be an immense help, not least because it made me quash my incredulity at Knight's oftentimes hopelessly naive and romanticized depiction of the punk ethos and aesthetic.

In terms of this review, that is a very important point. This is a novel about Islam that uses punk as a device, not the other way around. The more you know about something, the more difficult it is to accept contrivances that contradict your individual expertise. The "punk" elements of this book are a contrivance. Knight treats the various punk subcultures (street punk, straight edge, skinhead, etc) as if they were all part of a cohesive melting pot of a larger, inclusive "scene." While on some technical level this may be true, there is no way these characters would run in the same social circles, let alone live together. It is more than a bit ironic that, in a novel that attempts to subvert the misconception that all Muslims are ideologues without individual characteristics, Knight simply lumps "punks" together with a similar disregard. But, as I've said, this is the wrong way to read this novel. It's best to accept the novel's contrivances and allow them to take you where they will, because much like a science fiction novel, The Taqwacores' contrivances are an integral part of its ability to explore the human mind and heart.

The book follows a Pakistani-American college student, Yusef Ali, through a year living in an all-Muslim punk house in Buffalo, NY. Populating the house are colorful characters such as Umar, a straightedge fundamentalist Sunni (with "2:219" tattooed across his throat) who is the novel's main antagonist when it needs one; Jehangir, a street punk Sufi mystic who is drunk more often than not; and Rabeya, the only female housemate, a feminist who wears a full burqa covered with punk patches. Yusef is not a punk; he's majoring in engineering because his parents told him to, he's never had a drink in his life, and he shops at Aeropostale. But he is open-minded, if a little bland, and the novel needs him as a sounding board for the wild philosophies of the characters around him.

And there is a lot of sounding off. It is essentially a loosely connected series of dialogues occasionally broken by something more reminiscent of a "scene." What happens to the characters is not nearly as important as the differing ideologies each of them represents and the conversations they have that express those ideologies in great detail. The effect is similar to the dialogues in Douglas Hofstadter's classic meditation on thought process; Godel, Escher, Bach: An Eternal Golden Braid (not that I'm comparing Taqwacores to Hofstadter's book in terms of content or quality): although the ideas in both books could be expressed solely in essays, they are made more vibrant and easily digestible when presented as a back-and-forth conversation between characters.

There are a lot of ideas thrown around in the book, and I will only skim the surface here. Of all the housemates, only straightedge tough guy Umar adheres to the strict, near-monastic life of sobriety, abstinence, ritualized prayer, and halal dietary laws. A main theme that is constantly pulsating in the background is: what makes a good Muslim? Conversely, what makes a bad Muslim? Is there a prescribed role for women within the community? Is there a place for gays in Islam? Is marijuana strictly forbidden, frowned upon, or permitted? What place do violence, swearing, mixing with nonbelievers, and a myriad of other issues have? I believe Knight addresses and answers all of these questions, albeit to his own satisfaction.

A major issue the book has is its large cast of characters. Some of them are occasionally the impetus for an interesting conversation (The pot-smoking skater Fasiq being one), but generally they feel unnecessary and their presence sometimes derails the proceedings. Do we really need a Sudanese rude boy? A Latino ex-Muslim? An Iranian junkie "skinhead" who is partially homeless? Sometimes it feels like a contrived effort to be inclusive, and frankly the novel would be stronger with a more exclusive focus on Yusef, Jehangir, Umar, and Rabeya. Indeed, the central conflict of the story is that between the dogmatic extremism of Umar and the drunken tolerance of Jehangir. Knight comes down pretty hard in favor of Jehangir, but every character has their say, and as a person who is somewhat prone to judgmental extremes, I think Umar is portrayed quite fairly. That being said, meaningful conflict between these two characters should have happened more often, to the exclusion of the peripheral characters, even if that meant paring down the length of the novel (which, by the way, is a fast 250 pages; I read it in two days).

I have used a lot of space to point out the novel's flaws, and they are many, but the truth is that this is the kind of book that revels in its own flaws. This isn't even a book that was intended for publication; Knight printed out the first copies himself, stapled them, and gave them away for free, zine-style. And although the novel seems a bit clumsy and meandering at times, Knight is writing about a very clumsy and meandering stage of life, both for himself and for his characters. You can't get hung up on specifics when reading this book. Who cares, for instance, that the characters listen to garbage like The U.S. Bombs and Roger Miret And The Disasters? You just need to look past it. (Although I will say that it's criminal that a character like Umar listens to Minor Threat and Youth of Today as opposed to SSD and Judge) The writing can be a little rough (Yusef Ali's responses to a long philosophical soliloquy by another character is typically, "Wow."), but there are genuine moments of inspired creation, like Yusef's first masturbation experience, or a late night trip to a masjid (mosque) where the squabbling characters pray together.

One thing that needs to be pointed out: there are a lot of Arabic and Urdu phrases and expressions thrown around, both in the narration and the dialogue, and unfortunately no edition of the book that I've ever seen has had a glossary. The book is, of course, aimed at Muslims, most of whom I assume are familiar with a lot of these phrases, but for us kafr it is a little frustrating to have to be looking things up all the time.

Despite everything negative that could be said about this book, there are passages that are quite beautiful, and the last chapter or so is simply exceptional. In the final pages Knight breaks from his slightly wrought narrative style into a much looser and satisfying stream-of-consciousness poetic style. If he could have sustained this over the course of the entire novel the book would be unequivocally brilliant. Still, you won't hear me complaining about a thought-provoking book with an outstanding finale.

Do I recommend The Taqwacores? Six years after my first reading, I still found it very engaging, challenging, and enjoyable, but it might have a very different effect on someone that has a different background and values than me. Here's the highest compliment I can pay it: it reminds me of the long conversations I used to have with my friends when we were teenagers, and for me that is lofty praise in the extreme. It reminds me that having an open mind is often better than being sure of oneself. The novel has certainly struck a chord with a generation of young Muslims, and as a means to awaken young minds, you could do a lot worse. Despite being written as Knight's farewell kiss-off to mainstream Islam, at its core The Taqwacores is about individuals finding ways to express their love for their beliefs, and each other, on their own terms. In a society where even our subcultures are constantly trying to pull young people this way and that, I am very happy that Knight's work has hit home with a few of them. 20 year old me would agree.

Wednesday, March 16, 2011

Before They Are Hanged by Joe Abercrombie (2008)

For somebody who writes in such a terse and unambiguous style, Joe Abercrombie sure leaves me feeling conflicted. Now that I'm through the second book (of three) in his First Law series, I am still torn over how to feel about the series.

First of all, let me get this out of the way: there is still no map in this book, and after doing a little research, I found this, which is essentially Abercrombie's disavowment of maps (at least as far as his series is concerned). There are some good points brought up there, but I think on the whole Abercrombie is quite wrong about the way his books are read, and a quick dive into some SF/fantasy forums seems to confirm this. My point is this: the geography of Abercrombie's world is very discrete and confusing, and expecting readers to remember place names and locations in a 500+ page book is simply unreasonable. The main thrust of Abercrombie's anti-map argument is that the inclusion of maps and other graphics railroads the reader's imagination and takes them out of the story. But the fact is, when I have no idea what the hell is going on because I'm confused about the geography, that's hardly an immersive experience either.

That's enough about that, however. I can respect the man feeling strongly about the way his creation is published. On the basis of its contents, however, I am still not 100% sure how I feel about this book, just as I was unsure how to place its predecessor. The books were written one right after the other (more on that later), so they are consistent with one another in the extreme, for better or worse. I still found the Glokta character fascinating, but with irritating mannerisms, for example. There are still a few too many characters that are too similar to one another. There is still no sense that any of the main characters are ever in real danger.

However, this is a two-sided coin and the aspects of Blade Itself that I found excellent are still very much present in Before They Are Hanged. The story picks up right where The Blade Itself leaves off, and the book as a whole is similarly fast-paced. I read the majority of this book yesterday (probably about 400 pages or so), and I must say it flashed right by. Abercrombie has a gift for building tension and keeping a long story engaging, but it never feels cheap or manipulative. He doesn't resort to constant cliffhangers like George R.R. Martin, for instance. Which is commendable, since Before They Are Hanged juggles three or four groups of characters, depending on the point in the story, in a variety of locations. The rotation through these groups isn't a fixed 1-2-3-4-repeat cycle either; sometimes a chapter will end with one group and then the next will start up again with that very same group. I was very grateful for that, and pleased to see that Abercrombie has enough confidence in his skill as a narrator to avoid the urge to insert artificial tension with chapter breaks.

Most of the praise Abercrombie has gotten over the series has centered mainly on his unconventional approach to character archetypes. For example, the wise old fantasy wizard is here, and he is both wise and old, but he is also cranky and manipulative and self-serving. Here is my concern: it's all well and good to defy the standard fantasy character models, but is it a valuable undertaking when done for its own sake? Abercrombie certainly likes to shake things up, but when all the pieces have settled does it make for a better story? I'm not sure. George Lucas tapped into a vast collective cultural subconsciousness with Star Wars, by studying ancient storytelling archetypes and reworking them into a pulp sci-fi setting. Abercrombie does almost exactly the opposite, and while the results are interesting, I'm not totally convinced it has a purpose beyond simply being different.

Having said all that, I do like the characters and their interplay. This book pays off much of the characterization Abercrombie labored over in Blade Itself, since we can now see all these strikingly disparate personalities bouncing off one another. A few of the character arcs, such as they are, are quite pleasing as well. There is a very arrogant character who is humbled over the course of the novel, and although that was almost impossibly predictable, it still proved to be satisfying, and the predictability of it actually blended nicely with a very unlikely romance that develops between two other characters.

Even though most of the other characters have come into their own in this, the pivotal volume, Inquisitor Glokta is still the main attraction, so to speak. I enjoyed his playfully sardonic letters to his superiors sent from the remote city he has been given the impossible task of defending. His italicized "inner voice", as I have mentioned before, still grates on me for some reason though. However, this is still a gift of a character, and the subtle changes bubbling to the surface within Glokta may be the most redemptive and rewarding quality of the novel, period.

On the whole, Abercrombie has a gift for characterization, and slipping in and out of the voices of the POV characters. It has a very sitting-around-the-campfire storytelling feel to it, and I imagine that's what he was going for. He has a good feel for natural-sounding dialogue, though maybe not quite as good as he thinks. His fights are well-choreographed, and while that might not be a good reason on its own to recommend these books, it is ultimately very important because there is quite a bit of fighting done.

There is one more thing I feel I should mention. Abercrombie released this trilogy at a pace of one book a year, and frankly that's fucking remarkable, especially considering the length of the books (over 500 pages each). That's well over a full page a day, and that doesn't even take publishing lead time, rewrites, editing, etc into account. In an era where the more popular fantasy writers have the luxury of extremely relaxed deadlines, it's so refreshing to see a big name with a strong work ethic. We live in a digital age and fans can now instantly contact their favorite authors on their blogs or through email, but if anything I feel that has allowed writers a much more convenient medium through which to post excuses. I am not just referring to George R.R. Martin, although that motherfucker is undoubtedly the worst. My point is, hats off to Joe Abercrombie for keeping that nose to the grindstone.

I've just decided that I'm likely overthinking the First Law series. These books are probably best read as enjoyable, if ultimately rather disposable, fiction. There are no particular profound human truths revealed in the pages of these novels, but they are first-rate adventure stories, and the pages whiz by in a blur. I suppose the real mark of how I feel about this series thus far is that I have already ordered the final installment, and I can say unreservedly that I'm looking forward to reading it.

Monday, February 14, 2011

The Songs of Distant Earth by Arthur C. Clarke (1985)

Arthur C. Clarke is my favorite science fiction writer. In addition to being a great writer in general (with regard to style and structure), he had a true gift for looking at a scientific concept and seeing the narrative possibilities it offered. For Clarke, the science comes first and moves the story along, much like real life.

Songs of Distant Earth uses a few main scientific devices, but the foremost is the effects of relativistic time dilation. Remember high school physics class? The faster an object moves, the closer it comes to the speed of light, the slower time passes for that object. (At the speed of light time does not pass at all, incidentally) So, while 50 years may pass for somebody who is stationary on the surface of a planet, for instance, a person aboard a sufficiently fast-moving spaceship will only experience the passage of a few.

In the earliest 21st Century, we are told, Earth's scientists discover a way to harness the power of neutrinos to explore the inner workings of the sun. To everyone's horror, they find that the Sun is a time bomb: set to explode into a nova sometime around the year 3600. Humanity may survive, but not on Earth. The nations of the world band together and construct colossal "seedships" capable of traveling at vast sub-light speeds and containing enough genetic material (of people, animals, plants, insects, etc) to populate distant worlds from scratch. Many are sent, and the dwindling population of Earth prepares for the coming cataclysm.

The narrative opens on Thalassa, an oceanic paradise world 160 light-years from Earth consisting of a huge sea and a habitable archipelago of islands. It is about 3800. Thalassa is one of the planets conquered by a seedship, and a happy, carefree human society has existed there for about 700 years. They have no radio contact with Earth, as their antenna has been in disrepair for years due to their blissful negligence. One day, however, they receive visitors: the last starship to leave Earth, making a stop on its way to Sagan II, its final destination.

Unlike the seedships, this is a lifeboat of sorts, carrying a million refugees from Earth frozen in stasis, and a small live crew. These are Terran natives, who were born on Earth, and who witnessed its terrible destruction. I feel like the interaction between the Terrans and the Thalassans is almost Biblical in nature: the Thalassans are innocent occupiers of a new Eden, and the Terrans come from the sky with the knowledge of good and evil. Indeed, a recurring theme is the reluctance of the Terran visitors to "corrupt" the Thalassans' harmonious society.

Among the novel's many themes is the loneliness of a humanity divorced from Earth. There is real, unexpected poignancy in the way Clarke describes Earth's final days, and the after-effects its destruction has on the survivors. I think a lot about how most of our brains are so removed from the natural environment they evolved in, so this concept really hit home with me. It is moving the way the characters struggle with their memories of loved ones from their home planet: all dead 200 years ago, but to the survivors awaking from their frozen sleep aboard the starship, it all happened yesterday.

Clarke has such an easygoing and engaging style; it's easy to blow through 100 pages of one of his books without even realizing it. This book in particular, though, has a more poetic and lyrical style than his other work.

This is not, like Clarke's greatest novel (Rendezvous with Rama), a pure work of hard sci-fi. There is human drama, mostly dealing with the effects of time dilation on personal relationships and the schism that grows between those that want to continue on to Sagan II and those that want to remain on Thalassa. There is some small cultural conflict between the native Thalassans and the Terrans, primarily over sex (the Thalassans live in a mostly possessiveness-free society). This is not the main thrust of the book but it does nudge it from the extreme of "hard sci-fi" into "social sci-fi" a bit. This is not an area Clarke was strongest in, at least compared to the political sci-fi subgenre's greats (like Ursula LeGuin), but I'm very glad he added those dynamics anyway, because the effects of the book's scientific concepts on its society are important considerations.

Clarke makes a theme of lost cultural memory - not all of Earth's books, music, and art was able to be sent to the stars with the seedships. In fact much of it was deliberately purged: anything relating to religion, for instance. As a character explains:
"It is possible to build a rational and humane culture completely free from the threat of supernatural restraints. Though in principle I don't approve of censorship, it seems that those who prepared the archives for the Thalassan colony succeeded in an almost-impossible task. They purged the history and literature of ten thousand years, and the result has justified their efforts. We must be very cautious before replacing anything that was lost--however beautiful, however moving a work of art.

The Thalassans were never poisoned by the decay products of dead religions, and in seven hundred years no prophet has arisen here to preach a new faith. The very word "God" has almost vanished from their language, and they're quite surprised--or amused--when we happen to use it."
A recurring motif in the story is that a situation will remind a character of some great saying. The reader will know the source, the character does not.

Even though, as a work of literature, this book is slightly diminished compared to Rama or 2001 because of its broad (too broad?) political focus, it is stronger in a way, because Clarke lets himself ruminate on human emotions in a way he didn't with those other books. This is a sad book, and it is a resonant one too. Human attachments can never survive the passage of time, and Clarke is able to show that quite literally here. The characters are treated sensitively, whereas in many of Clarke's other novels they simply provide a point of view. Like I said, that is not a fault of those novels, but the emotional depth of this one is one of its great strengths.

That being said, if this book has a fault, it suffers from an embarrassment of riches of sorts. There are a few too many avenues that are introduced that are never fully explored. Maybe this was Clarke's intention; the scientific curiosities of the universe are so vast that to fully explain those that the characters encounter would be disingenuous. Be that as it may, the story's most interesting diversion (the possible sentience of some life-forms discovered on Thalassa) would probably have made a compelling novel in itself, and it feels glossed-over and unfinished here. There are so many concepts introduced in Songs of Distant Earth, just as casual asides, it really makes me marvel at how incredible Clarke's mind was. When the Terrans first land on Thalassa, for instance, they are able to understand each other perfectly because the invention of sound recording in the 20th century has frozen language in place, much the same way that the development of human society freezes human biology in place, by compensating for evolutionary selection factors.

Even though I found myself wishing the book had been a bit longer due to this multitude of partially-explored concepts, I suppose that is just a side effect of one of Clarke's strengths: he always left the reader wanting more.

Thursday, February 3, 2011

The Blade Itself by Joe Abercrombie (2007)

Let me get the ball rolling on Blade Itself by pointing out a shockingly dumb quote from John Enzinas of SF Site that is featured on the back cover: "I could happily recommend The Blade Itself for the fight scenes alone." Okay. Just to be clear, this is a book. It's a bunch of pages between two covers. It's not a Jackie Chan movie, it's a damn book! Why on earth would you ever recommend a book to someone on the basis of its fight scenes!

Maybe this sort of thing is just symptomatic of how pervasive the influence of video games has been on the fantasy and sci-fi communities throughout the last decade or so. On that point, maybe Enzinas' quote is insightful in some regard. No, I take that back. But moving forward, maybe this is weird but The Blade Itself has a distinct video game feel to it. Now, that isn't really a good thing or a bad thing in itself, and fortunately Joe Abercrombie makes it work. Here's what I mean: there are four or five major characters, and this is more or less a getting-a-team-together story (this is the first in Abercrombie's First Law series). The major characters feel a bit like character classes in an RPG game: a swordsman, a wizard, a barbarian, an archer. Thankfully, they are all well written and Abercrombie gives each of them a unique voice.

Speaking of which, the book is similar in structure to George R.R. Martin's A Song of Ice and Fire series, with the story being told from the third-person point of view of several characters. Each chapter is told from a different character's point of view, on a rotating basis. Their stories weave into and out of one another, but not in the dizzyingly complex way of Martin's books. Like I said before, this is mostly a book about a team getting together, so the individual stories head toward one another, inevitably.

The world the action takes place in feels a bit Plain Jane, but in the end that isn't a handicap because this isn't the kind of story that calls attention to its surroundings. The action is centered around The Union, which is a familiar-feeling stand in for Western Europe, or close enough. To the north, there is the expected frozen wasteland filled with warring tribes, and to the south there are various other kingdoms, deserts, and so on. Maybe my main gripe with this book is that, at least in the edition I have, there is no map! There is quite a bit of travel in this book and I felt that it could definitely, definitely have benefitted from one.

Abercrombie has a good writing style. It gets the job done. He's no Patrick Rothfuss, but fortunately for him he's no George Martin, either. He's pretty spare on description, which I found pleasant, but your results may vary. The Blade Itself is nothing if not a page-turner, and Abercrombie's no-frills approach keeps things moving along at a pretty rapid clip. It took me less than four days to get through all 527 pages (that is 131.75 pages a day), and I had work a couple of those days, so obviously Abercrombie has a gift for holding the attention of his readers. And it's not like every single chapter ends with a Martin-style cliffhanger either; this is simply well-written fantasy.

One thing that is weird about this book, though, is the insane amount of characters described as being uncommonly huge. That may strike you as a weird thing to notice but it seems like every other character that is introduced is strikingly large and strong. No exaggeration, there must be more than ten such characters in this novel. Very strange and a little distracting.

Up to this point, I haven't mentioned a character that is simultaneously the best and worst part of the book: Sand dan Glokta, the only POV character that doesn't feel at all like a unit in a Squaresoft SNES RPG. Glokta is an ex fencing champion and war hero who was captured by the enemy on a campaign. He was tortured and disfigured in the enemy's dungeons, and returns to his homeland ruined and disgraced. His friends abandon him and he finds himself in the office of Inquisitor (torturer) for his government. Glokta's chapters mainly focus on the political sphere of the Union, with him and his Practicals (assistants) capturing people and torturing them for information. Crippled and disfigured, Glokta's entire life revolves around pain, both the pain he endures from his old injuries and the pain he dishes out to his captives. Pretty interesting stuff, but Abercrombie wrings the whole thing dry a bit. Glokta has a constant internal monologue, which can get pretty annoying. It's like, yeah, we get that Glokta is cynical and sniffs out people's ulterior motives, but I found myself just wishing he would shut up sometimes. This made the Glokta chapters frustrating to read; he is easily the most interesting character but his little italicized monologue bits really strained my patience.

That's not to say, of course, that it ruined the book, and on the whole it's a pretty minor gripe. I liked the characters, even if they were a little too close to archetypes. Abercrombie does a great job at making their perspectives distinct from one another. If you are curious, the much-lauded fight scenes live up to their reputation, I guess, but don't get the impression that this book is just a bunch of battles. There is plenty of violence, but for me the most exciting part of the fight scenes was just seeing who would come out of them alive, because I actually ended up caring about most of the major characters, which is the most important thing for this kind of fantasy. I have the next installment in the mail and I'm looking forward to reading it.